A whole new agent type has also been added to the fray Merchants can be sent all over the world to create trade links, access resources and buy out rivals to increase your income and assert your faction’s economic power. In a first for Total War, you can now take your favourite faction to battle against friends in cross-platform multiplayer between Windows, macOS and Linux. Players can now expand their armies and experience 16 additional factions that were previously locked, giving a grand total of 38 playable factions. In Battle, the new tactical map, unit displays and range markers give you greater command over Rome’s battlefields. Heat maps and new icon overlays have been added for gameplay mechanics such as diplomacy and security. The in-game camera has been enhanced, including map rotation and wider zoom level in Campaign mode. ROME REMASTERED includes a host of modern features and improvements to existing mechanics. ROME REMASTERED brings the classic Rome visuals up to date, with 4K optimization**, ultra-widescreen and native UHD resolution** support. This visual upgrade extends across a multitude of features, including re-modelled buildings and objects, and environmental effects like dust clouds and heat haze. The refreshed campaign maps also boast new high-resolution models, and units have been remodelled and retextured to look their very best on the battlefield. There is nothing quite like ordering around a full 160-man stack of legionaries, or a blobbed horde of 300 screaming, half-naked Gauls.ROME REMASTERED includes the Alexander and Barbarian Invasion DLCs, as well as a copy of the original ROME: Total War Collection* if you don’t already own it. Modern Total War games, take note: Epic scale units rule. Modern Total War games have decided to emphasize unit model quality over scale, but Rome Remastered thankfully does not make this mistake. They're just clunkier, simpler, and less dynamic than you want them to be. They were great in 2004, but today's standards are much higher. Where Rome Remastered doesn't shine? The real-time tactical battles. The controls are pretty shiny too, with a modernized suite of hotkeys and mouse control standards that incorporates over a decade of innovations. Making these old campaigns easy and quick to play with a much-updated user interface is where Total War: Rome Remastered really, really shines. There's also the Alexander campaign from that expansion, if you want a more streamlined experience. With two huge campaign setups between the original game and the Barbarian Invasion expansion, there are a lot of ways to conquer the ancient and early medieval worlds. I think the best compliment I can give is that, with the changes made, the graphics look as good as nostalgia says they looked 17 years ago. The battles especially just look lackluster because the battlefields are so bare of features. They're better by leagues, with lots of sad building models getting remade, especially on the campaign map, but they're nothing compared to any modern Total War. The music especially is much higher quality than the old game, and whatever magic was worked there has revitalized one of the best soundtracks of an entire era. That's not to say the graphics or sound are lacking. The somewhat-aged rig I played it on was able to chop along at maximum settings and peak unit sizes quite happily, with no stuttering in even the largest battles. The old Rome: Total War didn't always play well with modern hardware. As a remaster, a lot of attention is going to be given to how it looks and sounds, but what you really get out of this remaster is how it plays.
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